Walls, gates and buildings
How castles, Tuatha city walls, the exiles' palisades and Firbolg salt walls work in a fight: cover, sight, the walk on top, gates and what breaks.
Walls, towers, gates and buildings are made of pieces laid on the grid, and they play exactly as they look. There are four sets: a stone castle, the Tuatha Dé Danann's crystal city, the exiles' own camp of stakes, poles and hide, and the Firbolg's walls of salt.
In a fight
- Walls block movement and sight and give full cover. The battlements on top alternate: a merlon is full cover, the gap beside it half.
- The walk along the top of a castle or city wall is walkable ground at its own height, so whoever holds it holds the high ground.
- Stairs and ladders are ramps: the way up from the ground to a deck.
- Gates are wall while shut and a doorway while open. Only the squad works them. Enemies never open or close a gate.
- Breakable pieces take a set number of hits from a Shaper's Hurl or an area blast. Timber also burns, so a fire arrow damages it. A broken palisade drops to half cover, and a broken gate leaves an open doorway.
Nothing about a wall is drawn one way and played another. What blocks the eye blocks the shot.
Where they stand
The home camp's palisade, gate and watch tower come from the camp set. The map editor's Build tool lays out every set: wall lines that join themselves at corners and crossings, gates set into a run, buildings dragged to size, and decks painted along the top. It refuses an edit that would leave the map unplayable, and says why.
The Tuatha city and Firbolg sets are in the editor now. The campaign's own generated maps still use their older walls.
The sets
The castle
| Piece | Kind | Hits to break | Burns |
|---|---|---|---|
| Curtain wall | Wall | 1 | no |
| Parapet (on a deck) | Wall | 1 | no |
| Inner wall | Wall | - | no |
| Flanking tower 3x3 | Tower | 1 | no |
| Flanking tower 4x4 | Tower | 1 | no |
| Gate (arched, two leaves) | Gate | 4 | no |
| Postern (one leaf) | Gate | 3 | no |
| Gatehouse | Gate | 5 | no |
| Gatehouse mouth (portcullis) | Gate | 5 | no |
| Postern mouth | Gate | 3 | no |
| Door in a low wall | Gate | 2 | no |
| Inner gate | Gate | 3 | no |
| Stone stair (two levels) | Stairs | - | no |
| Stone step (one ramp) | Stairs | - | no |
| Wall walk | Deck | - | no |
| Terrace (one level) | Deck | - | no |
| Keep | Building | - | no |
| Stone building | Building | - | no |
| Fallen masonry | Dressing | 2 | no |
The Tuatha city
| Piece | Kind | Hits to break | Burns |
|---|---|---|---|
| City wall | Wall | 1 | no |
| Balustrade | Wall | 2 | no |
| Spire tower 3x3 | Tower | 1 | no |
| Spire tower 4x4 | Tower | 1 | no |
| Crystal gate | Gate | 4 | no |
| Wicket (one leaf) | Gate | 3 | no |
| Spired gatehouse | Gate | 5 | no |
| Balustrade arch | Gate | - | no |
| Pale stair (two levels) | Stairs | - | no |
| Pale step (one ramp) | Stairs | - | no |
| Wall walk | Deck | - | no |
| Terrace (one level) | Deck | - | no |
| Crystal spire | Spire | - | no |
| Tuatha hall | Building | - | no |
The exiles' camp
| Piece | Kind | Hits to break | Burns |
|---|---|---|---|
| Palisade | Wall | 4 | yes |
| Breastwork | Wall | 2 | yes |
| Wattle fence | Wall | 1 | yes |
| Gate on cord (two leaves) | Gate | 3 | yes |
| Wicket (one leaf) | Gate | 2 | yes |
| Breastwork gap | Gate | - | no |
| Works gate (posts and a leaf) | Gate | - | yes |
| Watch tower (lashed poles) | Tower | - | no |
| Tall watch tower | Tower | - | no |
| Fighting platform | Deck | - | no |
| Ladder (one level) | Stairs | - | no |
| Ladder (two levels) | Stairs | - | no |
| Pole-and-hide hut | Building | - | no |
| Log store (bark roof) | Building | - | no |
| Lean-to | Building | - | no |
| Drying rack | Dressing | 1 | yes |
| Woodpile | Dressing | 1 | yes |
Firbolg salt walls
| Piece | Kind | Hits to break | Burns |
|---|---|---|---|
| Salt wall | Wall | 3 | no |
| Salt rampart | Wall | 1 | no |
| Salt tower 3x3 | Tower | 1 | no |
| Brine-glass gate | Gate | 4 | no |
| Salt-wall gate | Gate | 3 | no |
| Salt stair (two levels) | Stairs | - | no |
| Salt step (one ramp) | Stairs | - | no |
| Rampart walk | Deck | - | no |
| Salt terrace (one level) | Deck | - | no |
| Brine-glass screen | Dressing | 1 | no |
| Brine-glass spire | Spire | - | no |
| Domed salt house | Building | - | no |
