Crafting
Recipes
Every recipe the Messalith workshop can run: what it makes, what it takes, which facility and skill it needs, and how much work one batch costs.
Every recipe in the current build, grouped by what it makes. "Work" is the work points one batch costs. See work orders and quality for how work is done.
Medicine
| Recipe | Makes | Inputs | Where | Skill | Work | Notes |
|---|---|---|---|---|---|---|
| Dressing kit | 1 dressing kit | 2 plant fibre, 1 pine resin | anywhere | Medicine 1+ | 2 | - |
| Splint and tourniquet | 1 splint and tourniquet | 1 wood, 1 plant fibre, 1 hide | Apothecary | Medicine 1+ | 2 | - |
| Antiseptic spirit (mead) | 1 antiseptic spirit | 2 wild honey, 1 wood | Still | Medicine 1+ | 2 | - |
| Antiseptic (birch tar) | 1 antiseptic spirit | 2 birch bark, 1 pine resin | Still | Medicine 1+ | 2 | - |
| Herbal poultice | 1 herbal poultice | 2 plantain, 1 willow bark | Apothecary | Life Sciences 1+ | 2 | +1 a batch with the drying loft |
| Herbal poultice (yarrow) | 1 herbal poultice | 2 yarrow, 1 willow bark | Apothecary | Life Sciences 1+ | 2 | +1 a batch with the drying loft |
| Bitter tonic | 1 bitter tonic | 2 wormwood, 1 wild honey | Apothecary | Life Sciences 2+ | 3 | +1 a batch with the drying loft |
| Bitter tonic (joint-pine) | 1 bitter tonic | 2 joint-pine, 1 wild honey | Apothecary | Life Sciences 2+ | 3 | +1 a batch with the drying loft |
Weapons and ammunition
| Recipe | Makes | Inputs | Where | Skill | Work | Notes |
|---|---|---|---|---|---|---|
| Flint knife | 1 flint knife | 1 flint, 1 wood | Knapping floor | Craft 0+ | 1 | - |
| Atlatl and darts | 1 atlatl and darts | 2 wood, 2 flint, 1 sinew | Knapping floor | Craft 1+ | 2 | - |
| Bone and horn points | 1 bone and horn points | 2 bone, 1 sinew | Knapping floor | Craft 1+ | 2 | - |
| Broadhead arrows | 1 broadhead arrows | 2 flint, 1 wood, 1 sinew | Knapping floor | Craft 1+ | 2 | - |
| Fire arrows | 1 fire arrows | 1 pitch, 1 plant fibre, 1 wood | Knapping floor | Craft 1+ | 2 | - |
| Composite bow | 1 composite bow | 2 horn, 2 sinew, 1 wood, 1 pine resin | Drying racks and tannery | Craft 3+ | 4 | - |
| Field pack | 1 field pack | 2 hide, 1 sinew | Drying racks and tannery | Craft 1+ | 2 | - |
| Fired clay shot | 1 fired clay shot | 2 clay, 1 wood | Kiln | Craft 0+ | 1 | +1 a batch with the kiln draught |
| Iron knife | 1 iron knife | 1 iron ore, 2 charcoal, 1 wood | Forge and bloomery | Earth Sciences 2+ | 3 | 1 less work with the bellows |
| Iron spearhead | 1 iron spearhead | 1 iron ore, 2 charcoal | Forge and bloomery | Earth Sciences 2+ | 3 | 1 less work with the bellows |
| Iron shot | 1 iron shot | 1 iron ore, 1 charcoal | Forge and bloomery | Earth Sciences 2+ | 2 | 1 less work with the bellows |
| Court crystal edges | 1 Court crystal edges | 2 Court crystal, 1 sinew, 1 pine resin | Knapping floor | Lore & Languages 2+ | 3 | - |
| Brine-glass points | 1 brine-glass points | 2 Choir brine-glass, 1 sinew | Knapping floor | Lore & Languages 2+ | 3 | +1 a batch with the Glass Fletching study |
| Lattice-iron points | 1 lattice-iron points | 1 Court crystal, 1 iron ore, 1 charcoal | Forge and bloomery | Earth Sciences 2+ | 3 | Needs the Lattice Iron study |
Materials
| Recipe | Makes | Inputs | Where | Skill | Work | Notes |
|---|---|---|---|---|---|---|
| Charcoal | 2 charcoal | 3 wood | Kiln | Earth Sciences 0+ | 1 | +1 a batch with the kiln draught |
| Pitch | 1 pitch | 2 pine resin, 1 wood | Still | Craft 0+ | 1 | - |
Salvage
These keep the future's tools working. None of them makes anything new: a cell is recharged, a rifle repaired, a med-kit refilled.
| Recipe | Makes | Inputs | Where | Skill | Work | Notes |
|---|---|---|---|---|---|---|
| Recharge a power cell | 1 power cell | 1 spent cell, 1 Court crystal | Charging frame | Power & Electronics 3+ | 4 | Needs the Cell Resonance study |
| Refill a Rift med-kit | 1 rift med-kit | 1 empty Rift med-kit, 1 willow bark, 1 wild honey | Apothecary | Medicine 3+ | 3 | Needs the Rift Pharmacy study |
| Repair a damaged rifle | 1 salvaged Rifle | 1 damaged rifle, 1 Court crystal, 1 pine resin, 2 charcoal | Salvage bench | Power & Electronics 3+ | 8 | Needs the Salvage Bench study |
