Armour
Every piece of armour in Messalith: hide, bone and horn, Tuatha glass taken from the fallen, copper and iron that dent and go back to the forge.
Armour is worn piece by piece, one piece to a slot: head, body, shoulders, forearms, hips, shins and a shield. Each piece carries small numbers, and they add up.
- Armour comes off the damage of every weapon hit, never below one point of damage, and a full set gives at most 2. Psychic powers, fire and bleeding are not weapon hits, so armour does nothing against them.
- Defence comes off every shooter's chance to hit, up to 10 in all.
- Weight slows the wearer. Nothing worn changes anyone's numbers until it's equipped.
A shield needs a free hand, so it never goes with a two-handed weapon: the bow, the composite bow or a rifle.
| What the worn pieces weigh | Movement lost |
|---|---|
| Under 12 kg | none |
| 12 kg or more | 1 tile of Mobility |
| 20 kg or more | 2 tiles of Mobility |
Pieces are fitted on the loadout screen at camp, where every exile's figure shows what they wear.
Made at camp
Hide, bone, sinew, fibre and wood make the first sets. A Romantic or a hunter's outpost keeps the hides coming.
| Piece | Slot | Armour | Defence | Weight | Where it comes from | Cost | Notes |
|---|---|---|---|---|---|---|---|
| Hide jerkin | Body | 0 | 2 | 3 kg | made at camp | 2 hide, 1 plant fibre | - |
| Hide cuirass | Body | 0 | 3 | 4 kg | made at camp | 3 hide, 1 sinew, 1 bone | - |
| Rawhide lamellar | Body | 1 | 0 | 7 kg | made at camp | 4 hide, 2 sinew | - |
| Salvaged breastplate | Body | 1 | 2 | 8 kg | made from Rift salvage | 2 spent cells, 1 hide | - |
| Bone pauldrons | Shoulders | 0 | 2 | 2 kg | made at camp | 3 bone, 1 hide | - |
| Hide bracers | Forearms | 0 | 1 | 1 kg | made at camp | 1 hide, 1 sinew | - |
| Ceramic bracers | Forearms | 0 | 2 | 2 kg | made from Rift salvage | 1 empty Rift med-kit, 1 hide | - |
| Hide skirt | Hips | 0 | 1 | 2 kg | made at camp | 2 hide | - |
| Bone greaves | Shins | 0 | 1 | 2 kg | made at camp | 2 bone, 1 hide | - |
| Hide hood | Head | 0 | 0 | 1 kg | made at camp | 1 hide | - |
| Fur cap | Head | 0 | 0 | 1 kg | made at camp | 1 hide | - |
| Bone helm | Head | 0 | 2 | 2 kg | made at camp | 2 bone, 1 hide, 1 sinew | - |
| Wicker shield | Shield | 0 | 4 | 3 kg | made at camp | 2 wood, 2 hide | - |
| Bark shield | Shield | 0 | 5 | 4 kg | made at camp | 3 wood, 1 hide, 1 plant fibre | - |
Tuatha glass
The stained glass of the Tuatha Dé Danann is the best armour in the game and can't be made. It comes home only as loot, from Tuatha fighters the squad brings down. A taken Tuatha site always gives one more piece.
| Tuatha fighter brought down | Chance a glass piece comes home |
|---|---|
| Warden | 12% |
| Scintle | 20% |
| Iridant | 35% |
| Lucent | 50% |
Glass has a cost besides its weight. It catches the light, and an enemy pod that hasn't noticed the squad sees a glass-clad exile from further off, up to 2 tiles further with the whole set.
| Piece | Slot | Armour | Defence | Weight | Where it comes from | Cost | Notes |
|---|---|---|---|---|---|---|---|
| Tuatha glass breastplate | Body | 2 | 0 | 10 kg | Tuatha loot only | - | glint 1 |
| Tuatha glass pauldrons | Shoulders | 0 | 3 | 4 kg | Tuatha loot only | - | glint 0.5 |
| Tuatha glass bracers | Forearms | 0 | 2 | 2 kg | Tuatha loot only | - | glint 0.5 |
| Tuatha glass faulds | Hips | 0 | 2 | 4 kg | Tuatha loot only | - | glint 0.5 |
| Tuatha glass greaves | Shins | 0 | 2 | 3 kg | Tuatha loot only | - | glint 0.5 |
| Tuatha glass helm | Head | 1 | 0 | 3 kg | Tuatha loot only | - | glint 0.5 |
Copper and iron
Metal is rare and costly. Ore is smelted or bloomed at the forge and beaten into plates, and the plates go into a few pieces only: scale and lamellar shirts, a scale collar, bracers, a disc on a hide cuirass or studs on a jerkin, a boss on a shield, and crude caps of three shapes. Bone and horn lamellar came in with them, the same laced plates in cheaper stuff.
Iron is the stronger and heavier of the two. Copper is lighter and cheaper, catches the light a little, and dents. Any mission in which the wearer takes a weapon hit puts a dent in each copper piece they wear, each dent a point off (defence first, then armour), up to 3 dents. Back at camp the forge hammers a dent out for 1 charcoal a time.
| Piece | Slot | Armour | Defence | Weight | Where it comes from | Cost | Notes |
|---|---|---|---|---|---|---|---|
| Bone lamellar | Body | 1 | 0 | 8 kg | made at camp | 5 bone, 2 sinew | - |
| Horn lamellar | Body | 1 | 1 | 7 kg | made at camp | 4 horn, 2 sinew | - |
| Copper scale shirt | Body | 1 | 2 | 8 kg | made at camp | 3 copper plates, 2 hide, 1 sinew | glint 0.5, dents |
| Iron scale shirt | Body | 2 | 1 | 11 kg | made at camp | 3 iron plates, 2 hide, 1 sinew | - |
| Copper lamellar | Body | 1 | 3 | 9 kg | made at camp | 4 copper plates, 2 sinew | glint 0.5, dents |
| Iron lamellar | Body | 2 | 2 | 12 kg | made at camp | 4 iron plates, 2 sinew | - |
| Hide cuirass, copper disc | Body | 0 | 4 | 5 kg | made at camp | 3 hide, 1 sinew, 1 copper plates | glint 0.5, dents |
| Hide cuirass, iron disc | Body | 1 | 3 | 6 kg | made at camp | 3 hide, 1 sinew, 1 iron plates | - |
| Copper-studded jerkin | Body | 0 | 3 | 4 kg | made at camp | 2 hide, 1 plant fibre, 1 copper plates | glint 0.25, dents |
| Iron-studded jerkin | Body | 0 | 4 | 5 kg | made at camp | 2 hide, 1 plant fibre, 1 iron plates | - |
| Copper scale collar | Shoulders | 0 | 2 | 2 kg | made at camp | 1 copper plates, 1 hide | glint 0.25, dents |
| Iron scale collar | Shoulders | 0 | 3 | 3 kg | made at camp | 1 iron plates, 1 hide | - |
| Copper bracers | Forearms | 0 | 2 | 2 kg | made at camp | 1 copper plates, 1 hide | glint 0.25, dents |
| Iron bracers | Forearms | 0 | 3 | 3 kg | made at camp | 1 iron plates, 1 hide | - |
| Copper bowl cap | Head | 0 | 2 | 2 kg | made at camp | 2 copper plates, 1 hide | glint 0.5, dents |
| Iron bowl cap | Head | 1 | 1 | 3 kg | made at camp | 2 iron plates, 1 hide | - |
| Copper band cap | Head | 0 | 2 | 1 kg | made at camp | 1 copper plates, 1 hide | glint 0.25, dents |
| Iron band cap | Head | 0 | 3 | 2 kg | made at camp | 1 iron plates, 1 hide | - |
| Copper cone cap, hide flaps | Head | 0 | 3 | 2 kg | made at camp | 2 copper plates, 1 hide, 1 sinew | glint 0.5, dents |
| Iron cone cap, nasal | Head | 1 | 2 | 3 kg | made at camp | 2 iron plates, 1 hide, 1 sinew | - |
| Wicker shield, copper boss | Shield | 0 | 5 | 4 kg | made at camp | 2 wood, 2 hide, 1 copper plates | glint 0.25, dents |
| Bark shield, iron boss | Shield | 1 | 5 | 6 kg | made at camp | 3 wood, 1 hide, 1 plant fibre, 1 iron plates | - |
